Course Title:

3Dmax Introduction Course

Course ID:

01 060125 0106 762ESH

Course Dates :

06/01/2025

 To

10/01/25

Course Duration :

5 Studying Day/s

Course Location:

London

UK

Course Fees GBP:

£4,555.99

  • Vat Not Included in the price.
  • VAT may vary depending on the country where the course or workshop is held.

Course Category:

Computer Science Programmes

3Dmax, Soft Skills

Course Certified By:

* ESHub CPD

* Professional Training and CPD Programs

Certification Will Be Issued From :

United Kingdom

Secure Your Place

Please Note : Your £250.00 Deposit will be deducted from the total invoice Amount.
To commence the registration process for your training course, please follow the link provided and proceed with; Upon successful payment, we will promptly contact you to finalize your enrollment and issue a confirmation of your guaranteed placement.

Course Information

Introduction

The 3DMax Introduction Course is designed for individuals who want to dive into the world of 3D design and computer-generated imagery (CGI) using Autodesk 3ds Max. This course offers a hands-on approach to mastering the fundamentals of 3D modeling, animation, and rendering, making it a perfect starting point for aspiring designers, animators, and visual artists. 3DMax is widely used in various industries, including architecture, gaming, and film production, providing professionals with the tools to create stunning visual content. By focusing on the essential features and capabilities of 3DMax, this course ensures that students will gain a solid foundation in the software, preparing them for more advanced techniques and specialized applications.

The course content covers the core concepts of 3D modeling, texturing, lighting, and animation. Participants will learn how to create, manipulate, and refine 3D objects, understand how to use materials and textures effectively, and gain skills in lighting setups that bring models to life. In addition to learning technical aspects, students will also explore how to develop creative solutions for real-world design challenges, ultimately enhancing their visual storytelling abilities. This course emphasizes practical experience, with numerous opportunities for students to apply what they learn in real-world projects.

The primary objective of this course is to familiarize participants with the features and interface of 3DMax, enabling them to confidently create 3D objects and animations from scratch. By the end of the course, attendees will be able to model simple objects, apply textures, and use lighting to create realistic renders. Additionally, the course aims to build a strong understanding of the principles of 3D design and animation, which are essential for those planning to pursue further education or careers in CGI-related fields.

This course is intended for beginners who have no prior experience in 3D modeling or animation but have an interest in computer graphics and design. It is ideal for students in the computer science, architecture, design, or gaming fields, as well as anyone interested in learning how to use 3DMax to develop visual content for personal or professional projects. No advanced software skills are required, but basic knowledge of computers and design concepts is beneficial. The course is also suited for professionals seeking to add 3DMax to their skill set or those looking to transition into the field of 3D design and animation.

Objectives

Objectives:

Understand the fundamental features of 3DMax and its interface.
Learn the basics of 3D modeling, including creating and editing geometric shapes.
Gain knowledge in texturing and material application to enhance 3D models.
Explore lighting techniques and their impact on the final render.
Master the basics of animation within 3DMax, including keyframe animation and camera movement.
Learn to render 3D scenes, producing high-quality images and animations for various applications.

Who Should Attend?

Who Should Attend:

Beginners with an interest in 3D design and animation.
Students and professionals in fields such as architecture, engineering, gaming, and digital media.
Designers and animators seeking to expand their skill set to include 3DMax.
Creative professionals who wish to enhance their digital visualization capabilities.
Anyone looking to develop a foundational understanding of 3D modeling and rendering for personal or professional use.

Training Method

• Pre-assessment
• Live group instruction
• Use of real-world examples, case studies and exercises
• Interactive participation and discussion
• Power point presentation, LCD and flip chart
• Group activities and tests
• Each participant receives a 7” Tablet containing a copy of the presentation, slides and handouts
• Post-assessment

Program Support

This program is supported by:
* Interactive discussions
* Role-play
* Case studies and highlight the techniques available to the participants.

Daily Agenda

The course agenda will be as follows:
• Technical Session 08.30-10.00 am
• Coffee Break 10.00-10.15 am
• Technical Session 10.15-12.15 noon
• Coffee Break 12.15-12.45 pm
• Technical Session 12.45-02.30 pm
• Course Ends 02.30 pm

Secure Your Place

Please Note : Your £250.00 Deposit will be deducted from the total invoice Amount.
To commence the registration process for your training course, please follow the link provided and proceed with; Upon successful payment, we will promptly contact you to finalize your enrollment and issue a confirmation of your guaranteed placement.

Course Outlines

Week 1
Day 1: Introduction to 3DMax Interface and Basic Modeling

Introduction to the 3DMax interface and workspace setup.
Overview of the main tools and navigation techniques.
Creating basic geometric shapes and learning the principles of 3D modeling.
Understanding the concept of transformations: move, rotate, and scale.

Day 2: Intermediate Modeling Techniques and Object Modification

Introduction to more complex modeling tools, such as Editable Poly and Modifier Stack.
Working with splines and using the extrusion technique for modeling.
Introduction to editing meshes and using modifiers to refine models.
Combining basic objects to create more complex models.

Day 3: Materials, Textures, and Lighting

Introduction to materials and textures in 3DMax.
Applying materials to models and adjusting their properties.
Exploring the lighting options in 3DMax to create realistic effects.
Setting up a scene with basic lighting and understanding light properties.

Day 4: Basic Animation in 3DMax

Introduction to animation principles and keyframe animation in 3DMax.
Animating objects using keyframes and adjusting motion paths.
Understanding camera movement and animation techniques.
Introduction to basic rigging and character animation for beginners.

Day 5: Rendering and Finalizing Projects

Introduction to rendering settings and output formats.
Techniques for optimizing render times and achieving high-quality results.
Creating and saving final render scenes for still images and animations.
Final project: Creating a simple 3D scene and rendering it with textures and lighting.

Secure Your Place

Please Note : Your £250.00 Deposit will be deducted from the total invoice Amount.
To commence the registration process for your training course, please follow the link provided and proceed with; Upon successful payment, we will promptly contact you to finalize your enrollment and issue a confirmation of your guaranteed placement.

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